Title rated 3.5 out of 5 stars, based on 5 ratings(5 ratings)
Book, 2007
Current format, Book, 2007, Revised and updated edition., No Longer Available.
Book, 2007
Current format, Book, 2007, Revised and updated edition., No Longer Available. Offered in 0 more formats
James Paul Gee begins his classic book with "I want to talk about video games--yes, even violent video games--and say some positive things about them." With this simple but explosive statement, one of America's most well-respected educators looks seriously at the good that can come from playing video games. In this revised edition, new games like World of WarCraft and Half Life 2 are evaluated and theories of cognitive development are expanded. Gee looks at major cognitive activities including how individuals develop a sense of identity, how we grasp meaning, how we evaluate and follow a command, pick a role model, and perceive the world.
From the community